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Switch to the WebGL platform

To build a WebGL project you need to switch platforms:

  1. Open File > Build Settings…
  2. Select WebGL and click Switch Platform.Protocol landing
  3. Click Player Settings…
  4. Go to Player > WebGL tab > Resolution and Presentation.Protocol landing
  5. Chose a template, based on your Unity version.

Add SDK support to custom template

If you want to build your WebGL project using a custom template to be compatible with the SDK features, you need to add the ankr-web3.js JavaScript library to it:

  1. Load latest release of our WebGL library (
  2. Unpack it.
  3. Copy ankr-web3.js to directory with JavaScript sources.
  4. Import the script to your template page somewhere before the closing body tag:
<script src="your-js-dir/ankr-web3.js"></script>

</ body>